Software Engineering and Computer Games
By Rudy Rucker.
Description
"This book should be a requirement of anyone that wants to write games ¿ period"André Lamothe, author and CEO of Xtreme Games There are many books on the art of games programming but now acclaimed author Rudy Rucker has gone a step beyond and transformed it into a science. Software Engineering and Computer Games uses an object-oriented (OO) approach throughout, incorporating UML for OO analysis and design and discussing software patterns and how to incorporate them into the design process. The book covers nine topics: 1) Basic software engineering principles and tec...
ISBN(s)
0201767910, 9780201767919